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<channel>
	<title>Michael Salamon &#187; Design</title>
	<atom:link href="http://www.michaelsalamon.com/category/design/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.michaelsalamon.com</link>
	<description>I like stuff and things and junk and whatever.</description>
	<lastBuildDate>Thu, 18 Feb 2010 06:24:18 +0000</lastBuildDate>
	<language>en</language>
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		<title>I want &#8211; nay &#8211; NEED this</title>
		<link>http://www.michaelsalamon.com/design/i-want-nay-need-this/</link>
		<comments>http://www.michaelsalamon.com/design/i-want-nay-need-this/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 06:24:18 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[font]]></category>
		<category><![CDATA[serif]]></category>
		<category><![CDATA[tshirt]]></category>

		<guid isPermaLink="false">http://www.michaelsalamon.com/?p=476</guid>
		<description><![CDATA[Get your self a tee now at Loiter.com, get one for me too.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="I shot the Serif" src="http://www.loiterink.com/photos/products/362_6399_500x500.jpg" alt="I shot the Serif" width="500" height="500" /></p>
<p>Get your self a tee now at <a href="http://www.loiterink.com/i-shot-the-serif/362/" target="_blank">Loiter.com</a>, get one for me too.</p>
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		<title>We need a Copy Editor STAT!</title>
		<link>http://www.michaelsalamon.com/user-interface/we-need-a-copy-editor-stat/</link>
		<comments>http://www.michaelsalamon.com/user-interface/we-need-a-copy-editor-stat/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 16:30:27 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[alert]]></category>
		<category><![CDATA[craptastic]]></category>
		<category><![CDATA[dialog]]></category>
		<category><![CDATA[lame-ass]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[updater]]></category>
		<category><![CDATA[wordy]]></category>

		<guid isPermaLink="false">http://www.michaelsalamon.com/?p=397</guid>
		<description><![CDATA[This little verbose gem brought to you by the fine folks on the Adobe Updater Team. Obviously still getting paid per word.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://www.michaelsalamon.com/i/adobe_update.jpg" alt="" width="521" height="321" /></p>
<p>This little verbose gem brought to you by the fine folks on the Adobe Updater Team. Obviously still getting paid per word.</p>
]]></content:encoded>
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		<title>IXDA &#124; Interaction&#8217;09 Vancouver</title>
		<link>http://www.michaelsalamon.com/user-interface/ixda-interaction09-vancouver/</link>
		<comments>http://www.michaelsalamon.com/user-interface/ixda-interaction09-vancouver/#comments</comments>
		<pubDate>Sat, 07 Feb 2009 20:10:48 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[Canada]]></category>
		<category><![CDATA[Gestalt]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[IXDA]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[Vancouver]]></category>

		<guid isPermaLink="false">http://www.michaelsalamon.com/?p=378</guid>
		<description><![CDATA[For the last few days I&#8217;ve been attending the Interaction Design Association&#8217;s second annual conference in Vancouver, British Columbia. I was lucky enough to be chosen to present a topic in their Lightning Round sessions, and today is the day! &#8230; <a href="http://www.michaelsalamon.com/user-interface/ixda-interaction09-vancouver/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>For the last few days I&#8217;ve been attending the Interaction Design Association&#8217;s second annual conference in Vancouver, British Columbia.</p>
<p>I was lucky enough to be chosen to present a topic in their Lightning Round sessions, and today is the day! So hopefully all of my hard work, power point nit picking, all those working weekends will finally pay off.</p>
<p>So far the conference has been a blast. Connecting with like minded folks, learning a thing or two, visiting the EffectiveUI Vancouver office (BTW: those guys rule!). I even got to catch up with an old colleague  from way back in the past.</p>
<p>I&#8217;ve been so busy fluttering from here to there that I hadn&#8217;t had a moment to offer my sincere thanks for to IXDA (and the EffectiveUI marketing team) for giving me this opportunity. And I&#8217;m having a blast!</p>
<p>My presentation on <a href="http://interaction09.crowdvine.com/talks/show/2604">How Gestalt Laws inform Interface Design</a> is scheduled to begin in a few hours, and to be honest, I am totally psyched!</p>
<p>If you&#8217;re interested, you can follow the IXDA presentation tweets at: <a href="http://twitter.com/interaction09">http://twitter.com/interaction09</a><br />
And peep the photo pool at: <a href="http://www.flickr.com/photos/tags/interaction09/">http://www.flickr.com/photos/tags/interaction09/</a></p>
<p>And until I return to the States, I&#8217;ll be all, &#8220;Youbetcha&#8221;, &#8220;Aboot&#8221;, and &#8220;Eh?&#8221;.</p>
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		<title>Paul Boag: 10 things a web designer would never tell you</title>
		<link>http://www.michaelsalamon.com/amusement/paul-boag-10-things-a-web-designer-would-never-tell-you/</link>
		<comments>http://www.michaelsalamon.com/amusement/paul-boag-10-things-a-web-designer-would-never-tell-you/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 21:51:15 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Amusement]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[Paul Boag]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://www.michaelsalamon.com/?p=328</guid>
		<description><![CDATA[Paul Boag kills it reviewing chapter 4 of his book The Website Owners Manual. Def worth the download.]]></description>
			<content:encoded><![CDATA[<p>Paul Boag kills it reviewing chapter 4 of his book <a href="http://boagworld.com/websiteownersmanual/">The Website Owners Manual</a>.<br />
Def worth the download.</p>
<p style="text-align: center;"><object width="400" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=3104512&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=3104512&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object></p>
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		<title>Note to Self</title>
		<link>http://www.michaelsalamon.com/design/note-to-self-2/</link>
		<comments>http://www.michaelsalamon.com/design/note-to-self-2/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 01:53:30 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[note to self]]></category>

		<guid isPermaLink="false">http://www.michaelsalamon.com/?p=304</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://data.tumblr.com/iFjW50touh8ur6o1fKMizmkso1_500.jpg" alt="" width="500" height="500" /></p>
]]></content:encoded>
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		<title>Hot Topic rips off yet another designer</title>
		<link>http://www.michaelsalamon.com/design/hot-topic-rips-off-yet-another-designer/</link>
		<comments>http://www.michaelsalamon.com/design/hot-topic-rips-off-yet-another-designer/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 01:25:02 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Hot Topic]]></category>
		<category><![CDATA[ripoff]]></category>
		<category><![CDATA[stolen]]></category>

		<guid isPermaLink="false">http://www.michaelsalamon.com/?p=300</guid>
		<description><![CDATA[The internets are a buzz with recent chatter that Newbreed Girl &#8211; notorious rip off suppliers to the &#8220;mallternative&#8221; chain Hot Topic &#8211; had once again stolen someone else&#8217;s work and called it their own. Apparently Shawn, creator of Shawnimals, is the latest &#8230; <a href="http://www.michaelsalamon.com/design/hot-topic-rips-off-yet-another-designer/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://image.examiner.com/images/blog/wysiwyg/image/originalht(1).jpg" alt="" width="430" height="150" />The internets are a buzz with recent chatter that Newbreed Girl &#8211; notorious rip off suppliers to the &#8220;mallternative&#8221; chain Hot Topic &#8211; had once again stolen someone else&#8217;s work and called it their own.</p>
<p>Apparently Shawn, creator of Shawnimals, is the latest artist to see his work being stolen right out from under his nose. For you see Moustachio has turned up - completely intact &#8211; on girls tees all over America. Newbreed Girl is selling it as their own original product, in Hot Topic&#8217;s around the country.</p>
<p>According to<a href="http://tomopop.com/post.phtml?pk=6397&amp;un=Bryan+Coffee" target="_blank"> this post</a> Shawn is rightly pissed:</p>
<blockquote><p>I can tell we&#8217;re not happy about it, and are definitely dealing with it. It&#8217;s hard enough out there striving for some level of originality – a moustache character with a moustache is pretty specific at least – so to have our Moustachio character ripped off so blatantly is really frustrating and annoying. Independent artists and designers like us are constantly striving for and succeeding in coming up with interesting, compelling concepts and visuals, and while most celebrate and enjoy them, some opportunistic, unoriginal hacks can&#8217;t help but try to cash in.</p></blockquote>
<p>The thing is, Newbreed Girl has a history of this. In fact this is the third time. They were <a href="http://consumerist.com/5056888/hot-topic-likes-your-art-so-much-theyre-selling-it" target="_blank">originally busted</a> for totally biting off illustrator <a href="http://spacecoyote.com/art/tattoo/php/kaizoku.php" target="_blank">Nina Matsumoto</a>, and then they were caught lifting a <a href="http://coilhouse.net/2008/02/25/hot-topic-steals-soap-slips-and-falls-on-it/" target="_blank">Threadless design by Jeff Fink</a>.</p>
<p>Being influenced is one thing, but ripping people off is bad medicine. There seems to be a tinge of guilt in Newbreed Girl&#8217;s response:</p>
<blockquote><p>“It is my poiicy (sic) to encourage freelancers to use the free Getty photo images as reference points &amp; we also use sketches from the Japanese free clip art books, which have inanimate objects with cute faces &amp; legs etc. which are also very similar to the soap.”</p></blockquote>
<p>If you are a designer, it may be wise to review <a href="http://www.newbreedgirl.com/" target="_blank">Newbreed Girl&#8217;s catalog</a> - just to see if you&#8217;d need to join Nina, Jeff, and Shawn in a lawsuit. And if you are in a Hot Topic, don&#8217;t buy Newbreed Girl merch.</p>
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		<title>Missing Summer</title>
		<link>http://www.michaelsalamon.com/design/missing-summe/</link>
		<comments>http://www.michaelsalamon.com/design/missing-summe/#comments</comments>
		<pubDate>Fri, 19 Dec 2008 06:01:22 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[bikes]]></category>
		<category><![CDATA[poster]]></category>

		<guid isPermaLink="false">http://www.michaelsalamon.com/?p=290</guid>
		<description><![CDATA[\ Found deep within Design You Trust by our trusty Northwestern scout LAC. Thanks &#8220;Easily Amused&#8221;.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://designyoutrust.com/wp-content/uploads/2008/08/fuckartridebikes.jpg" alt="" width="500" height="593" />\</p>
<p>Found deep within <a href="http://designyoutrust.com/2008/08/25/fuck-art-ride-bikes/">Design You Trust</a> by our trusty Northwestern scout <a href="http://lauraashbrookcompton.com/">LAC</a>.<br />
Thanks &#8220;Easily Amused&#8221;.</p>
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		<title>From Computing Machinery to Interaction Design</title>
		<link>http://www.michaelsalamon.com/design/from-computing-machinery-to-interaction-design/</link>
		<comments>http://www.michaelsalamon.com/design/from-computing-machinery-to-interaction-design/#comments</comments>
		<pubDate>Tue, 18 Nov 2008 01:21:33 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[Stanford University]]></category>
		<category><![CDATA[theory]]></category>
		<category><![CDATA[Winograd]]></category>

		<guid isPermaLink="false">http://www.michaelsalamon.com/?p=283</guid>
		<description><![CDATA[In 1997, Stanford University Computer Science professor (and influential researcher in natural language systems and human/computer interaction) Terry Winograd was asked to project 50 years into the future and theorize on the impending flood of interaction. Mr. Winograd spends some &#8230; <a href="http://www.michaelsalamon.com/design/from-computing-machinery-to-interaction-design/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In 1997, Stanford University Computer Science professor (and influential researcher in natural language systems and human/computer interaction) Terry Winograd was asked to project 50 years into the future and theorize on the impending flood of interaction.</p>
<p>Mr. Winograd spends some time defending his predictions, citing the impractically of assumptions and the underlying shift in the public&#8217;s perception and acceptance of technology. And it is in this uneasiness that Winograd’s true brilliance shines &#8211; he foresees the need (and subsequent rise) of the Interaction Designer as a specialized profession.</p>
<p>That&#8217;s right. This guy saw your job in 1997. Do you remember the web back in 1997?</p>
<p>He sets the stage for this by painting a historical review of technology forcing the emergence of new specialized professions. Just as the engineer and architect use specialized cross-discipline skills to perform their duties; so too will the emerging Interaction Designer: part engineer, part graphic designer, <strong>all</strong> user advocate.</p>
<p>Winograd is quick to point out that this skill set is not something that a “graphic designer” designing “web pages” is an expert at; nor is it in the realm of the software engineer (who’s conflict of interest between what is easy and what looks nice excludes them from the argument). No, it is to become a specialized field spanning across both design, engineering and cognitive psychology.</p>
<p>Mr. Winograd, your foresight is as clear as Vanover Bush. If I was to remove the first paragraph of your essay, one might be under the impression that it was a current reflection on the industry.</p>
<p>Thank you dear sir.</p>
<p><a href="http://hci.stanford.edu/winograd/acm97.html">From Computing Machinery to Interaction Design</a></p>
<p>(Psst. This is a must read for current/wannabe Interaction Designers.)</p>
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		<slash:comments>0</slash:comments>
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		<title>What is your definition of “design”?</title>
		<link>http://www.michaelsalamon.com/design/what-is-your-definition-of-desig/</link>
		<comments>http://www.michaelsalamon.com/design/what-is-your-definition-of-desig/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 01:02:12 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[design definition]]></category>
		<category><![CDATA[eames]]></category>

		<guid isPermaLink="false">http://www.michaelsalamon.com/?p=280</guid>
		<description><![CDATA[Over the years, I&#8217;ve heard more than one answer to this &#8211; but I&#8217;ve never ever heard an answer as complete as the one from Charles Eames. For those of you who don&#8217;t know, Charles Eames (along with his wife &#8230; <a href="http://www.michaelsalamon.com/design/what-is-your-definition-of-desig/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><span>Over the years, I&#8217;ve heard more than one answer to this &#8211; but I&#8217;ve never ever heard an answer as complete as the one from Charles Eames.</span></p>
<p class="MsoNormal"><span>For those of you who don&#8217;t know, Charles Eames (along with his wife Ray) personified high-design in the late 50&#8242;s to 70&#8242;s, with major contributions to almost every field of design including industrial design, furniture design, art, graphic design, film and architecture. You may know Charles and Ray from their landmark film &#8220;The Powers of 10&#8243;, or perhaps you&#8217;ve sat in their groundbreaking molded plywood chair (or a knock-off of one).</span></p>
<p class="MsoNormal"><span>Over 30 years has passed since Mr. Eames has defined design, and I&#8217;d argue that it holds as true today as it did back then. Once, I was lucky enough to hear an audio recording of the interview (and modified for the film Design Q&amp;A), and feel like I should listen to it daily as a design affirmation. I&#8217;ve transcribed the interview below, but I believe the original recording is part of the </span><span>The Films of Charles &amp; Ray Eames collection (which I&#8217;d like for Christmas if anyone wants to know.) Hope you enjoy it as much as I do.</span></p>
<p class="MsoNormal"><strong>What is Design?</strong><br />
An interview with Charles Eames</p>
<p class="MsoNormal"><em>The following statement by Charles is an expression of his approach to the design process. These words (&#8230;) and his answers to the questions are an explanation of the Eames philosophy and background material for this record of the work of the Eames Office were asked by Madame Amic and answered by Charles. The questions and answers were the conceptual basis of the exhibit What is Design? And edited and slightly changed version of the questions were used as the bass of the 1972 film Design Q&amp;A.</em></p>
<p class="MsoNormal"><strong>What is your definition of &#8220;design&#8221;?<br />
</strong>A plan for arranging elements in such a way as to best accomplish a particular purpose.</p>
<p class="MsoNormal"><strong>Is design an expression of art (an art form)?</strong><br />
The design is an expression of the purpose. It may (if it is good enough) later be judged as art.</p>
<p class="MsoNormal"><strong>Is design a craft for industrial purposes?</strong><br />
No – but design may be a solution to some industrial problems.</p>
<p class="MsoNormal"><strong>What are the boundaries of design?</strong><br />
What are the boundaries of problems?</p>
<p class="MsoNormal"><strong>Is design a discipline that concerns itself with only one part of the environment?</strong><br />
No.</p>
<p class="MsoNormal"><strong>Is it a method of general expression?</strong><br />
No – it is a method of action.</p>
<p class="MsoNormal"><strong>Is design a creation of an individual?</strong><br />
No – because to be realistic one must always admit the influence of those who have gone before.</p>
<p class="MsoNormal"><strong>&#8230;or a creation of a group?</strong><br />
Often.</p>
<p class="MsoNormal"><strong>Is there a design ethic?</strong><br />
There are always design constraints and these usually include an ethic.</p>
<p class="MsoNormal"><strong>Does design imply the idea of products that are necessarily useful?</strong><br />
Yes – even though the use might be surely subtle.</p>
<p class="MsoNormal"><strong>Is it able to cooperate in the creation of works reserved solely for pleasure?</strong><br />
Who would say that pleasure is not useful?</p>
<p class="MsoNormal"><strong>Ought form to derive from the analysis of function?</strong><br />
The great risk here is that the analysis may not be complete.</p>
<p class="MsoNormal"><strong>Can the computer substitute for the designer?</strong><br />
Probably, in some special cases, but usually the computer is an aid to the designer.</p>
<p class="MsoNormal"><strong>Does design imply industrial manufacture?</strong><br />
Some designs do and some do not – depending on the nature of the design and the requirements.</p>
<p class="MsoNormal"><strong>Is design an element of industrial policy?</strong><br />
Certainly; as in any other aspect of quality, obvious or subtle, of the product. It seems that anything can be an element in policy.</p>
<p class="MsoNormal"><strong>Ought design to care about lowering costs?</strong><br />
A product often becomes more useful if the costs are lowered without harming the quality.</p>
<p class="MsoNormal"><strong>Does the creation of design admit constraint?</strong><br />
Design depends largely on constraints.</p>
<p class="MsoNormal"><strong>What constraints?</strong><br />
The sum of all constraints. Here is one of the few effective keys to the design problem – the ability of the designer to recognize as many of the constraints as possible – his willingness and enthusiasm for working within these constraints – the constraints of price, of size, of strength, balance, of surface, of time, etc.; each problem has its own peculiar list.</p>
<p class="MsoNormal"><strong>Does design obey laws?</strong><br />
Aren&#8217;t constraints enough?</p>
<p class="MsoNormal"><strong>Ought the final product to bear the trademark of the designer? Of the research office?</strong><br />
In some cases, one may seem appropriate. In some cases, the other, and certainly in some cases both.</p>
<p class="MsoNormal"><strong>What is the relation of design to the world of fashion (current trends)?</strong><br />
The objects of fashion have usually been designed with the particular constraints of fashion in mind.</p>
<p class="MsoNormal"><strong>Is design ephemeral?</strong><br />
Some design needs are ephemeral. Most designs are ephemeral.</p>
<p class="MsoNormal"><strong>Ought it to tend towards the ephemeral or towards permanence?</strong><br />
Those needs and designs that have a more universal quality will tend towards permanence.</p>
<p class="MsoNormal"><strong>To whom does design address itself: To the greatest number (the masses)? To the specialists or the enlightened amateur? To a privileged social class?</strong><br />
To the need.</p>
<p class="MsoNormal"><strong>Can public action aid the advancement of design?</strong><br />
The proper public action can advance most anything.</p>
<p class="MsoNormal"><strong>After having answered all these questions, do you feel you have been able to practice the profession of &#8220;design&#8221; under satisfactory conditions, or even optimum conditions?</strong><br />
Yes.</p>
<p class="MsoNormal"><strong>Have you been forced to accept compromises?</strong><br />
I have never been forced to accept compromises but have willingly accepted constraints.</p>
<p class="MsoNormal"><strong>What do you feel is the primary condition for the practice of design and its propagation?</strong><br />
Recognition of the need.</p>
<p class="MsoNormal"><strong>What is the future of design?</strong><br />
(No answer)</p>
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		<title>Finally an Emoticon I can get behind&#8230;</title>
		<link>http://www.michaelsalamon.com/amusement/finally-an-emoticon-i-can-get-behind/</link>
		<comments>http://www.michaelsalamon.com/amusement/finally-an-emoticon-i-can-get-behind/#comments</comments>
		<pubDate>Sat, 25 Oct 2008 04:44:33 +0000</pubDate>
		<dc:creator>michael</dc:creator>
				<category><![CDATA[Amusement]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[dookie]]></category>
		<category><![CDATA[emoticon]]></category>
		<category><![CDATA[gmail]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[poop]]></category>
		<category><![CDATA[shit]]></category>
		<category><![CDATA[techyshit]]></category>
		<category><![CDATA[turd]]></category>

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		<description><![CDATA[Awyeah! Right there, at the end &#8211; it&#8217;s a dookie! Google made a crap for your Gmail. Well, you know what they say, &#8220;a poop in your in-box is worth 4 flaming turds on your stoop&#8221;, or something like that. &#8230; <a href="http://www.michaelsalamon.com/amusement/finally-an-emoticon-i-can-get-behind/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://techyshit.com/gmails-newly-launched-emoticons-features-a-pil-of-shit/"><img class="alignnone" src="http://techyshit.com/wp-content/uploads/2008/10/capture10.jpg" alt="" width="591" height="174" /></a></p>
<p>Awyeah! Right there, at the end &#8211; it&#8217;s a dookie! Google made a crap for your Gmail.<br />
Well, you know what they say, &#8220;a poop in your in-box is worth 4 flaming turds on your stoop&#8221;, or something like that.</p>
<p>Thanks Uncle Google, and thanks to you too, <a title="techyshit" href="http://techyshit.com/gmails-newly-launched-emoticons-features-a-pil-of-shit/" target="_blank">techyshit</a> (for totally living up to the name too!)</p>
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